June 2, 2010
7:00 pm

Will Evans, Semantic Foundry

Program

Traversing Power Structures

Will EvansTo design interactions predicated on politics and power, you must commit to writing a narrative of human behavior mediated through time and space.  While great strides have been made over the last 40 years drawing on a rich history of cybernetics and human-computer interaction, existing models of interaction are limited in their ability to explain social and psychological phenomena in physical space, let alone online spaces, which are becoming increasingly common for mediating collective and collaborative group interactions in the workplace.

In an attempt to overcome the limitations of these models, interaction designers often like to talk about context.  But these conversations often fail to address other rich attributes important to models of social encounters.  Join Will as he explores the roles of context, perception, posture, situation, and framing, and discusses how people in workgroups traverse power structures and negotiate a shared language.  This exploration will lead to a better understanding of how leadership within a team, ad hoc group, or company might be modeled, both in physical and mediated online spaces.  He will then propose a framework for interaction designers to develop better strategies of influence and leadership within these contexts.

About Will Evans
Will Evans is Founder and Principal User Experience Architect for Semantic Foundry.  He has 14 years’ industry experience in presentation layer and user experience design, from usability-focused user interface architecture through the entire software product lifecycle for both thick- and thin-client applications.
Will’s experience includes working as a user experience architect for AIR Worldwide, information architect for consumer websites like Gather.com, and user experience architect for Kayak.com.  He worked as an information architect at Lotus (IBM) and Curl, a DARPA-funded MIT project at the Laboratory for Computer Science, which turned into a software company allowing Will to work alongside notable figures such as Tim Berners-Lee and Mike Dertouzos.

Location: Art Institute of Portland, 1122 NW Davis, Portland

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Comments

RobertHughes

Member

June 06, 2010
3:49 pm

Will Evans’ presentation at CHIFOO was a fusion mash up of philosophy and interpersonal business theory, and andecdotes from his decades of experience in the UX/human factors environment realm to create a kind of “physician, heal thyself challenge to the interactive design community to use their tools for empowerment. 

His opening slide encapsulated this intent: “To maximize impact on corporate outcomes, design should be the path to understanding stakeholder needs, the tool for visualizing new solutions and the process for translating cutting-edge ideas into effective strategies.”  In other words, the UX design world needs to turn tools used outwardly in production to make changes in the kind of stuff that “makes designers grumble.”  Stuff like not owning the process, not having a seat at the table, having designs without traction, and having the status imposed status of being a “wire frame monkey.”

The last slide in Evans’ presentation encouraged designers to use UX activities to explore possible futures for self, career and organiztion.  In essence to use the tools used in the designer’s kitbag for clients and employers and use these for their own self determination.  He even went so far to list these tools and lenses specifically: research, personas, mental models, conceptual models, stakeholder interviews, sketching, open card-sorting, and strategy briefs.

Between these two slides was sandwiched an interactive and engaging couple of hours that included discussions of leadership theory, social and organizational psychology, power, and emotional intelligence among other topics.  Evans frequently focused on drafting models and definitions on the white board traversing a wide number of topics and thoughts that were not covered in his slide presentation.  References to theorists like Kurt Lewin,  Max Weber, Martin Heidegger,  Michel Foucault, and Daniel Golman acted as touchstones to various points and explorations that Evans shared with the group.

One of the most intriguing and, perhaps useful to the design community, was a departure that began with Michel Foucalt’s theory on power being relational and moved into a discussion of cybernetic modeling.  He stressed how relatiships depended on first establishing a shared language and how when there is a non-equity betwen shared knowledge and language this creates a power relationship. Four main points about the relationship between power and knowledge were emphasized by Evans:  Power and knowledge are intrinsically linked. Every field of power creates a body of knowledge. Everybody of knowledge creates a field of power. And the relationship between power and knowledge creates a current-like flow.

And he expanded on this further using Michel Foucalt’s model of how power is created and influenced on an xyz axis of knowledge and the context of language, governace, and ethics. To attain power one must not be careful to missapropriate the language of the group they are working with (for the designer, this means truly understanding the language of business and economics) By governance, Evans was referring to the importance of understanding who sets the rules.  Knowledge of the cultural norms of an organization or enviroment is also important.  Poor or strong management and leadership can be assesessed by how well or poorly one deals with how one performs utilizing these three elements: knowledge, governance, and process.
 
It was almost nine when Evans was asked to define and discuss the role that emotional intelligence plays in these roles of leadership and power.  At least for myself, this component of the presentation helped illuminate several of the other discussions and explanations that took place during the evening. The elements of self-awareness, self-management, social awareness and social skils are all aspects that one can help develop to be more emotionally intelligence.  Refinement of these can lead to opportunities for one to become a better and more influential leadership.

And according to Evans “it takes leaders across the full range from process oriented to visionary to fully activate innovation in an organization.” But he also added a list of attributes that beyond “the vision thing” a design leader must have an enumeration of attributes that reads like a weird take on the thrifty, brave clean and reverent Boy Scout law: “mad, brave, craft-focused, creative, connected, engaged, directed, insightful, passionate, strategic. witty and irrerverent.”

It was a long evening filled with big ideas that ended with a quote by Bridget Botja de Mozota “Designers have a prescriptive job. We dream how the world might be; we are futurists to some extent.  He concluded that “it is not just about learning stuff, its about the journey we want to take.  Adding that we have the tools and one should treat their career or role in their organization as a project space.

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